Upstarts in Felac'Delb
Figuring it all Out
(the next fifty years)
The elves and dwarves quickly took to magic, and began using it in any way they could imagine. Art, science, and warfare were all “enhanced”. The advances to warfare led to a predictable war between the dwarves and the elves. The results were devastating. The fledgling battle mages rained fires and moved the earth, which decimated infrastructure on both sides. This did not stop them. Food was supplemented by magic, and broken equipment was fixed with the wave of a hand. Fortunately, most of the dwarven people were not in support of the war, so they (along with powers given to them by Semadra) marched on the capital and forced the leadership to call for peace with the elves. A settlement was reached and the two races began to rebuild their ravaged territories.
The humans had the most troubled response to magic. They fully embraced the arcane, and took it as it was meant (power over the forces of the universe), but divine magic was a source of many problems. The Gods had appointed people to make their individual teachings known to the world, but many of humanity’s great minds questioned the gods. In their mind, they could not see how the gods could be trusted to tell them right from wrong when they had erred in such an enormous way and give their creation too much power. The human leadership agreed with this, and decided that humanity should discover its own purpose. For those who had already taken to faith in the divine, this was a big problem. At first it was accepted as a personal choice and was left out of politics officially. This did not last. All it took was for one politician to become annoyed enough by a pretentious “deist” to try to outlaw worship, and the whole situation fell apart. There were riots and street fights before worshipping any god or practicing divine magic became criminal in human lands. The religious humans came to the human leaders for a peace agreement. After two years of talks, the humans decided to separate themselves into those who believed and those who did not. Those who believed formed The Hirogen Clans, and those who did not formed The Kalashek Union. The Hirogen moved to the northwest coast of Prack and remained friendly with the Kalashek on the political level.
Orc society changed little because of magic. It had always been that the strongest leads, and magic was yet another means to strength. It is important to realize that by now “orc society” includes the thousand plus humans who had been taken to keep the orcs and their allies in the game technologically speaking. Some had mated and produced half-orcs, who proved to be just what the orcs had originally been looking for. Orcs themselves didn’t take to magic mostly because it just wasn’t something that was suited to their natural talents. Half-orcs however, were as versatile as humans, and were far more suited to using magic. While humanity was wrapped up by its internal conflicts over divine magic, the orcs embraced it, gaining the favor of Haxitum and Dumat easily. The orc lords who were near the borders of the human lands knew that they were weak, and sought out other lords to join forces and finally take out humanity. The more ambitious lords looked east and saw Ekwa, and it was ripe for conquest. Fifty years after the discovery of magic, the orcs declared war on the world.